Call of Duty 4:

In: Diseño| Diseño of levels| Game Engines| Videojuegos

15 Jan 2008

Anathema is pequeño short realized with engine of Call of Duty 4 (técnica well-known like Machinima) that lines on perfeccià ³ n. It is only enough to see the handling of cÃmaras and the dramatic quality that is generated the video throughout. The author is SgtPadrino and is, without a doubt, one of best the short ones in Machinima.com. For that todavÃa of has not played Call Duty 4 perhaps is not so attractive.

The experience of All Ghillied Up and One Shot One Kill (main subject of the short one) can be described in the following phrase: He is best diseño of level (architecture combined with the use of scripts and AI) that I have seen in videojuego

1 Response to Call of Duty 4:

Transformation

V3N0M

January 15th, 2008 AT 3:43 p.m.

I already saw the video and I had to return it to see, estÃof eggs…

Qué good memories, hahaha

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