Playing from another perspective
In: I design | I design of levels | Video games
On June 8, 2009I had not taken the time to offer status of the project, perhaps many of you who follow me in Twitter have seen some sketches in the last days. The reason is that the project is accepted, in fact it was accepted for one week, regrettably the E3 crossed, the WWDC and not [...]
Three weeks ago I began a project which had already wanted to begin to walk from hacÃa some months. With support of the UAM Azcapotzalco we begin an introduction workshop to the video games design that each one consists of two weekly meetings of hour and a half.
The target of this workshop is to introduce the people to [...]
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