Playing from another perspective
In: I develop | I design | I design of levels | Game Business | Indie | Opinion
On July 19, 2009To work Pro Bono is one of the most viable options to obtain experience in games design (and other disciplines) nevertheless be able to return in a nightmare if you do not take the suitable measures. Pro Bond means to work in a voluntary way for the government property, without obtaining an economic remuneration. The best example of the industry [...]
In: I develop | I design | General | Indie | Technology | Tutors | Video games
8 Feb 2009Thanks to the crisis, the time of delivery and the sensation of being right in him to the planet I decided to do the change of all my sucripciones of magazine to digital format. Someone flatly got lost in the inter, others happened to be torrenteadas but the regarding ones Game Development stay intact.
The problem that [...]
In: Development | Game Business | Opinion | Video games | WTF!
25 seed drill 2009Like reference only:
Lara Croft would not be an icon of the video games of not being for this pair of nipples.
Eidos says that Lara Croft must change to come to the feminine public, I say that this is BULLSHIT. The feminine public is much entertained making Blizzard and Nintendo millionaires, enjoys chance games in his iPhone [...]
In: Design | Game Business | Indie | Opinion | Technology | Video games
On November 26, 2008In the morning, while he was reading my habitual feeds dose, I met the note in MCV that the fever of the netbooks might give another draft to the industry of the video games. Thanks to the wireless connectivity and the low cost of the teams, these might be made use to exploit the games market [...]
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