Playing from another perspective
In: I develop | I design | Electronic Arts | Video games
On November 12, 2008There is a series of reasons for which I want to buy Mirror's Edge rather than Gears of War 2. It is very simple, when you see a game you know that you want to play it for some reason and leave aside the Metacritic average, the critiques of all the places (0.1 % of the editors looks for it [...]
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